Games used by San Filippo

Here there games we use in our classrooms, you can download them and use with your pupils

Our school presentation

Direzione Didattica Statale, ICircolo "San Filippo" I.P.S.

Città di Castello (PG), Via Borgo

Inferiore 7
06012 Città di Castello
Province of Perugia, Umbria Region,
central Italy


www.scuolesanfilippo.net 

- 6 primary school + 6 pre-primary school located in 2 different

municipalities. We are a multicultural community, in fact our students and

families come from the five continents of the planet.

Our Educational emerging needs:

- To educate to the Intercultural dialogue for the Global Citizenship

- To provide foreign students migrated in our area with competences in italian

- To provide all the students with competences in English and ICT.

School Mission: Promoting a proactive and creative European and Global

Citizenship, working for the Universal Brotherhood, for peace on our planet-

We aim at providing students, families and staff with strong competences for

their/our Lifelong Learning, Intercultural education and dialogue.

Organisation and Innovation:

I.P.S. International Primary School - Euro Scholl - Montessori's method

School- Digital School- Continuous Teachers Training- Cambridge's

members.

Some Pictures about our digital Games

Our link in witch you can see our Intercative Videos about English Games used with Students.

Our Web Tv LINK:https://www.youtube.com/channel/UC4ao-KqotmiDegpB6GOXCqg


COMPUTER GAMES 

GAMES WE USED IN THE INTERACTIVE LESSON 

NAME OF THE GAME: puzzles puzzingo

THE AIM OF THE GAME: Children , children in the early stages and babies love Puzzingo ! His numerous puzzles are full of interactivity , animations and sounds for learning through repetition . Each puzzle has a name , so that the children should increase their vocabulary by playing . Professional voice actors are used to ensure an accurate pronunciation and facilitate the learning of English

These puzzles help children and teenagers to develop spatial recognition, matching skills , tactile ones and those fine motor . The visual and audible signals within the app are also designed to make the game accessible to autistic children , to those who follow a speech therapy or who have special needs.

https://www.youtube.com/watch?v=ezx25FmIuhE

NAME OF THE GAME: mingoville preschool

THE AIM OF THE GAME: Using real voices of native actors and animation , children will be engaged in a mission to grow a tree with their vocabulary , improve their ability to recognize words and phrases .

To grow their tree and allow parents to track their learning progress , the children will have to complete various "mission " , each consisting of 12 to 15 interactive games . The child will be exposed to over 500 words and phrases that will provide a solid foundation for learning English , especially as a second language . 

https://www.youtube.com/watch?v=V1MQZtWVXeU


NAME OF THE GAME: pg_carnival.swf

THE AIM OF THE GAME:  known the numbers and know how to count in English from 1 to 10 using a pointer that colors balloons

https://www.dropbox.com/s/hde3sblv6yfb2bf/pg%20carnival%20video.mp4?dl=0

https://www.dropbox.com/s/hde3sblv6yfb2bf/pg%20carnival%20video.mp4?dl=0

GAME:pg_library.swf

THE AIM OF THE GAME: learn vocabulary related to colors and animals

https://www.dropbox.com/s/zl7u2uddyehvlck/libraryvideo.mp4?dl=0

https://www.dropbox.com/s/oi6i3kwmrezurg1/pg_library.swf?dl=0

NAME OF THE GAME: pg_insect.swf

THE AIM OF THE GAME: learn vocabulary related to insects and fly them having guessed the correct name

https://www.dropbox.com/s/edpnvf9zo0eiqik/pg_insect.swf?dl=0

https://www.dropbox.com/s/vzmajbkbrgq51kl/insect%20video.mp4?dl=0


NAME OF THE GAME: pg_face.swf

THE AIM OF THE GAME:8 scenes in which children will have to change faces and use their imagination with emoticons.

https://www.dropbox.com/s/znlkxwl45cwjdu3/pg_face.swf?dl=0


NAME OF THE GAME: pg_colormix.swf

THE AIM OF THE GAME:8 scenes in which children will have to guess colors and use their imagination

https://www.dropbox.com/s/9oh9ajzyqtsrds4/pg_colormix.swf?dl=0

https://www.dropbox.com/s/tggtv7mfws26r1k/colormix%20video.mp4?dl=0


NAME OF THE GAME: AURASMA

THE AIM OF THE GAME: the game is changing the way students interact with the world. Discover aumented reality experiences creating their own auras and share it with other class mates. Students can take photos and bring them to tha app with posters, birthday cards, and much more.

COMPUTER GAMES 

GAMES WE USED IN THE INTERACTIVE LESSON 

NAME OF THE GAME: puzzles puzzingo

THE AIM OF THE GAME: Children , children in the early stages and babies love Puzzingo ! His numerous puzzles are full of interactivity , animations and sounds for learning through repetition . Each puzzle has a name , so that the children should increase their vocabulary by playing . Professional voice actors are used to ensure an accurate pronunciation and facilitate the learning of English

These puzzles help children and teenagers to develop spatial recognition, matching skills , tactile ones and those fine motor . The visual and audible signals within the app are also designed to make the game accessible to autistic children , to those who follow a speech therapy or who have special needs.

https://www.youtube.com/watch?v=ezx25FmIuhE

NAME OF THE GAME: mingoville preschool

THE AIM OF THE GAME: Using real voices of native actors and animation , children will be engaged in a mission to grow a tree with their vocabulary , improve their ability to recognize words and phrases .

To grow their tree and allow parents to track their learning progress , the children will have to complete various "mission " , each consisting of 12 to 15 interactive games . The child will be exposed to over 500 words and phrases that will provide a solid foundation for learning English , especially as a second language . 

IInd Meeting in Italy 17th-21th April 2016 San Filippo Città di Castello


In Città di Castello two delgations from Romania and Spain for the second meeting Pc-Game.

During the meeting it is also held a seminar on the teaching of how using digital methods we can teach english to pre-primary level.

The initiative has involved teachers, parents, the 2nd Circle II of Umbertide School, the municipalities of Città di Castello and Monte Santa Maria Tiberina.

Led by the head teacher of the Ist Didactic Circle San Filippo Headtecher Massimo Belardinelli and the coordinator the European project  Chiara Gustinelli, the work made it possible to share experiences and evaluations of methods CLIL (Content Language Integrated Learning) and CALL (Computer Assisted Language Learning), which are used by the teachers participating in the educational program aimed at pre-primary school level.Citta di Castello's meeting was the second of a cycle started in October 2015 from Vaslui, in Romania, which will continue in October 2016 in Andalusia. At the conclusion of the work, the foreign delegations guests met in the town hall the city councilor Mauro Alcherigi for a courtesy call in which they were exposed content and aims of the project. Mr Alcherigi  complimenetd with all the delgations, Mr Belardinelli and coordinator Mrs Gustinelli for this  work  that  encourage to "keep a commitment of fundamental importance to improve the teaching in school, but also to allow students and families to deal with different cultures and have the opportunity to increase their knowledge. "

METHOD 1

ROLE PLAY IN  PRE PRIMARY SCHOOL

CHILDREN EXPERIMENT WITH A SITUATION BY PLAYING A ROLE, IN THIS CASE THE HAVE TO GREET THEIR CLASSMATE THROUGH AN HAND MADE PAPER HAND.

https://www.dropbox.com/s/e2qjz3ft3ug479e/video%20role%20play%20Cavour.mp4?dl=0

https://www.dropbox.com/s/ngz3kb9d97aqgud/video%20role%20play%20Cavour2.mp4?dl=0


METHOD 2

INTERVIEW A CLASSMATE: a role play characterized by interviewing a classmate and ask his or her favourite  colour,   sports , food, subjects...

https://youtu.be/puUt9apAvWE


3rd Meeting Ceip Los Campanales Mijas Spagna from 

17/10/16 to 22/10/16

                                            Final MEETING Vaslui 15/05/17- 20/06/17

Primer servicio

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Segundo servicio

Haz clic aquí y empieza a escribir. Eos qui ratione voluptatem sequi nesciunt neque.

Tercer servicio

Haz clic aquí y empieza a escribir. Quis nostrum exercitationem ullam corporis suscipit.

© 2015 CREATIVA ILUSTRADA. P° de la Castellana 79, Madrid, 28046
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